Everything you need for a full charades night on one screen: 180 actable words across movies, animals, actions, jobs and a hard mode, plus a built-in round timer and a team score keeper. Words never repeat until a category is used up.
Only the actor looks at the screen! Pick a category or tap the button for your first word.
Round timer (optional)
Team score
Team A
0
Team B
0
📌 Words do not repeat until a category's whole bank has been played. The timer is purely visual (color changes at 10 seconds, no sounds) so it works fine with the phone on the table in a loud room.
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Charades rules
The actor may not speak, hum, mouth words, or point at real objects in the room — everything must be mimed. Their team guesses freely and out loud; the actor can nod for “yes”, shake for “no”, and beckon when a guess is close. A point goes to the team for every word guessed before the timer ends, then the other team takes a turn.
The standard opening gestures make everything faster: crank an invisible film reel for a movie, hold up fingers for the number of words, then tap syllables on your forearm and act one syllable at a time. Tug your earlobe for “sounds like” and pinch your fingers for a small word like “the” or “of”.
Party-size tips
4–6 players: two small teams, 60-second rounds, everyone acts every other round. Fast and loud.
7–12 players: the classic setup — two teams, 90-second rounds, rotate actors so nobody performs twice before everyone has gone once.
Big groups (12+): make three or four teams and have them guess in rotation, or run it tournament-style with the score keeper tracking the top two teams per round.
Mixed ages: let kids pick from animals and actions while adults draw from hard — same game, level playing field.
Frequently asked questions
Split into two teams. One player (the actor) gets a secret word and must act it out using only gestures — no talking, no mouthing words, no pointing at actual objects in the room. Their team shouts guesses until they get it or the timer runs out. Teams alternate turns and score a point for each correct guess. With this generator, the actor looks at the phone for their word, taps the timer, and performs.
The classics everyone should know: cranking an old-fashioned film reel means "movie"; a TV-shape drawn in the air means "TV show"; open palms like a book means "book". Hold up fingers for the number of words, then tap fingers on your forearm to show which syllable you are acting. Pull your earlobe for "sounds like", pinch finger and thumb for "small word", and wave hands toward yourself when guesses are getting close.
Sixty to ninety seconds is the sweet spot for most groups — long enough for a real performance, short enough that a stuck round does not drag. Use 60 seconds for experienced players or easy categories, 90 for mixed groups, and 120 for kids or the hard category. The built-in timer has all three, with a color change at 10 seconds so the actor sees the round is ending without anyone shouting.
Animals and actions are the best starting points — a penguin waddle or brushing-teeth mime is instantly actable and instantly guessable. Movies works well once kids know a shared set of films (animated classics land best). Save the hard category for teens and adults: abstract words like "déjà vu" or "gravity" need creative multi-step acting.
Not until a category has been fully played through. The generator tracks used words per category and deals only fresh ones, then reshuffles automatically when the bank runs out — so two teams never get the same word in one game night.